Lavender Town theme performed by full orchestra
I thought they couldn’t make it anymore terrifying. I was wrong.
I didn’t make the sprite but I did however edit the scene and whatnot.
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by *CherlnIDA on DeviantArt
Red wasn’t himself
By Cherilyn Ohlau
Cooped up in his room right after a visit to Lavender Town. It wasn’t normal, and even then Red’s mother didn’t know what got into him. It could’ve just been poison or just a normal temporary paralyzation but when she looked to check on him, he was healthy and quiet like he usually was; but the air it felt heavy…
It was almost hard to breathe. She went up to Red’s room one day, and opened the window, and a ghastly scent went up to her nose. The smell of rotting decay, the burning flesh, and the muggy taste as though it came from the soil. She coughed heavily and closed the window, and the stench faded. Red suddenly came in, “MOM! DON’T COME INTO MY ROOM!” he yelled in a upset tone.
“Red, hun, what…what did you bring? I-it reeks it smells; you can’t can’t possibly live in this condition, can you?”
“It’s just…it’s just…Gh—” Red started and one of the pokeballs on his belt started to rattle, and he shoved her out of the room, “GET OUT! NOW!”
Red’s mother was shaken. This wasn’t her sweet little boy, not anymore, she thought. She had to help somehow. She shakily raised up her hand to knock, but then stopped when he heard Red talking.
“This isn’t what we agreed on, d-don’t you have enough souls you already cursed? You can kill anyone you think is in our way but you can’t kill her! You can’t have my mom!”
She shivered. She wanted to run, but she couldn’t leave him. Leave him with that…thing he was talking to.
She stood by the door as the conversation on the other side gradually turned into a full out argument. The door made a thump like something was thrown against it, and she got more worried. She heard and felt things being shred and torn. It felt like forever until things went quiet. Red’s mother swallowed as she knocked on the door, and it slowly opened.
Everything was normal. Nothing was thrown or torn. It was in place like it usually was, but Red was gone.
And the window was opened. The stillness in the room was eerie, it was like no one lived there to begin with.
She felt her heart grow heavy and she cried.
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Does anyone out there know how to get to “lavender lake” on FRLG? I was only there once, and now I can’t get back. It’s really important to me to find it again, at least, it feels important.
This is what happened, I was playing my old Fire Red game on my gameboy advance SP, just to see if there were any good pokemon I wanted to pal-park across to the new generation when I noticed I had an unhatched egg, so I was running around Lavender Town, where I had saved, trying to hatch the egg. Just incase it was something I wanted to transferr. Now, my old gameboy SP is well used, after all, I used to take it and Fire red with me wherever I went. The internal battery doesn’t work anymore, so it has to be plugged in to the main power all the time to be playable anymore. Seemingly out of nowhere, the door sound played and the screen flickered black a few times then came back. When it came back into focus, I was standing on the edge of some water and it said in the top corner “Lavender Lake”.
There was nowhere to go but to surf, the entire screen infront of me was water, and there was no way back out behind me. I walked to the right and left, but the one-square long edge just seemed to go on forever.
The water wasn’t the normal colour either, it was deffinately darker.. more purple than blue. The ground had a slight tinge of violet to it too. The music was the same as Lavender Town’s, only it sounded filtered, like it was supposed to be coming from underwater.
I surfed forward, and to my surprise the lake was much shorter than it was wide. There was a visible edge on the other side, as soon as I got in the water. My sprite seemed to move terribly slowly, and before I reached the other side a random battle started. Magikarp, always Magikarp. Or at least, the name SAID Magikarp, but the sprite was.. well.. skeletal. It was clearly a fish skeleton, and the cry, the cry sounded like it was trying to say my name. The thing was just as easy to defeat as a magikarp luckily and I got off the lake on the opposite bank.
A text box popped up [GHOST:You Should Not Be Here…. Yet]
The music began to bubble and glitch more, as if it was sinking further away, and in some small way, sounded like it was gurgling my name.
There was a row of 13 graves on that bank, all side by side. In turn, they read “Brock”, “Misty”, “Surge”, “Erika”, “Sabrina”, “Koga”, “Blaine”, “Giovanni”, “Lorelei”, “Bruno”, “Agatha”, “Lance” and the last one, I couldn’t get to, because there was an open hole in the ground infront of it. I heard my name being spoken again.
Another text box popped up as I approached the open grave;
[GHOST: Here lies the champion….]
And my name was called, out loud, the screen started to flicker again, as if a pokemon was poisoned.
I heard my name called again… and regained a small level of sanity back when I realsied it was my Mother calling me. Heart pounding, I went to speak to her and told her I was sorry I didn’t respond, I was wrapped up in a game.
She rolled her eyes at me and said something that made my blood run cold…
“Well while you were playing your game, the power went out. The whole street has been down for the last hour! Didn’t you even notice?”
I said no, and apologized again.
When I went back to the gameboy it was off. No battery, no power.
But I wasn’t finished with Lavender Lake….
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A long time ago, there was a quiet little village surrounded by trees, near a river. The people who lived there were simple, country folk, who welcomed travellers and made use of the land they lived on.
This village had some strange customs, that many city folk couldn’t get used to. They kept their dead, in concrete tombs, in the village. To the local people, this was respectfull, and kept the spirits of their dearly departed near to home. To outsiders, it was spooky.
The quiet nature of the town, and mist rolling down from the high mountain to the north often made outsiders uncomftable, and stories would pop up about the village. Some travellers claimed to hear the spirits from the tower of graves, wailing in the night. Some claimed to see the bodies of the dead, come crawling out of the tower in the small hours of the morning, and claimed to see them attack the living.
The villagers kept up their welcoming demeanor and did their best to make their home more cheerful by planting flowers and berry trees where the grass would no longer grow, and by having festivals by night to drown out the noise of moaning.
They never addressed the stories surrounding the ghost tower. There was nothing they could do about those. Admiting something was wrong, would chase away travellers forever, but denying the spirits presence would only make them angry.
Slowly, they stopped holding funerals at the tower and it fell out of use.
Despite the open area around the tower, local children wouldn’t play near it. Their parents told them not to be silly, there was no such thing as monsters, and their wasn’t anything living in the tower. No matter what the children claimed to hear or see.
Teenagers, and older kids made a game out of it. Who could get closest to the tower eithout being scared? Who could go knock on the Ghost’s Door without getting scared?
As the village expanded into a town, the new houses were built further and further from the tower, depite the now open area surrounding it, and despite the councill’s claims that there was nothing wrong with the tower. Counsill elders told the people that it was time to come into the modern age and stop being so supersticious!
It wasn’t untill the fourth teenager who had been playing around the tower took ill, that the village elder took notice.
The children were getting brave. They got closer and closer to the ghost tower everytime they played their games of courage. Only four in the whole village had gotten so close that they knocked the door, before running away.
All four had taken ill, and been kept indoors by their families since.
The village elder took it upon himself to go and visit each family, to try and work out what was wrong with the young teens.
As he visited each house, the alarming truth bacame apparent. These young things were not ill, they were dead.
Each of them had taken ill and eventually died, and the parents could not get rid of the body… because the bodies were not dead. The three of the families of the dead children had locked the walking corpse in it’s bedroom. It could be heard moaning and stumbling around. One family, who shared a small house, had tied the dead teenager to its bedframe, because it’s brother and sister shared it’s room.
The village elder listened to the dead thing moan. There were no discernable words. But it was clear that this person was not merely ill, the flesh was rotten, its eyes impacted and teeth falling out as it struggled against it’s ropes.
One night, during a loud and brightly lit festival, one of the walking corpses broke out of its room and house unnoticed because the rest of the family were out celebrating.
A few other children and teenagers, who were playing their game of courage noticed the thing stumbling across the land towards the tower and paniced. They went to the elders, they went to their parents. They had SEEN one of the monsters from the tower! They were real!
The village elder told the parents of the frightened children to stay in the lit areas, and not to let their children’s overactive imaginations worry them too much.
He also called the council together and told them all what had happened to the children who knocked the tower door. Two chanellers were nominated to go and investigate the tower, and to exorcise it. They had all seen it happen before, but never had it become so dangerously public. In the past, it had been easy to cover up travellers or villagers that went missing by saying they had moved on, it was easy to to keep the walking corpses a secret, because they would simply declare the person dead, and have them entombed without the family being allowed to see the corpse.
They were at risk of the tower’s curse being exposed.
The village elder asked the families who housed their zombified children to let them go. At night, without letting anyone see them. They would tell their friends and extended family that the child had died of illness.
The three families, the three walking corpses, the village elder and the two channeler met at midnight, in the winter fog to do what they had to.
The zombies were untied, let free of their ropes. They moaned and stumbled, and lashed out but did not try to attack the people around them, as they were heading towards the tower. Tripping, falling, and even crawling, the decomposing young teens made their way through the mud to the tower. The two channellers, equiped with Clease Tags followed them.
Once all five figures had vanished into the fog, and the tower door was heard creaking open and slamming closed there was nothing to do but wait. So the families and the elder waited there untill sunrise. And eventually, had to give up their post to continue with the day, even though neither channeler had returned.
They returned to the tower that night. It was silent.
Funerals were held for the four departed zombies in a nearby city, where they had modern customs and technology. Nobody but the immediate families knew there were no corpses in the caskets.
As time passed, the tower remained silent and was eventually forgotten about. The small village became a town, and all the new residents lived north of where the original village had been. The tower was no longer part of the Town. The townspeople opened a cafe, and pokemon daycare facilities to keep up the growing traffic of pokemon trainers and other travellers that came by on their adventure.
A lot of the younger people of the village, grew up and moved to the city. Just west of the old village was a growing, new city with all the hustle and bustle of modern life. It was just what the young adults, and new families were looking for.
Sometimes, a trainer will go and explore the Lost Tower on the new Route 209.
Only some of them come back.
And absolutely nobody talks about it.
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